![]() Indestructible – Depending on where you are in the game, you may need to do this sooner rather than later. Pyromania -When combined with the double casting we’ll be adding, this works well with Kindling and Inner Focus, giving all of your teams a chance to do serious spam damage. Reckless Abandon – Critical strikes are almost always guaranteed. Massacre – Turn your splash area into ALL the enemies. Eventually, it will turn your team into a powerhouse. Magma Diver – This grants all of your creatures splashes, adjacent attacks, and the ability to critical strike. Firestorm, Inner Destruction, and Corpse Explosion. Inner Focus – Increases the damage of all the build’s core components. You’ll be adding Attack to Intel for damage soon, and you don’t want to undervalue your Splash and Crit attacks, as well as any Attack first orbs you acquire. Continue to use Attack Artifacts and Upgrades. As such, you want to make sure you’re putting your highest-intelligence creature in your first-party slot. Kindling – This causes the first creature in your party to cast a Firestorm, which hits all enemies and applies fire. But there’s also the ability to give all of your creatures the ability to hit all of their enemies, as well as a guaranteed Critical Strike. Class and Perksįor this build, we’ll be using Hell Knight to make use of his Firestorm. But, it is funny to wipe out bosses before it’s even my turn, using the mobs that I have found in the starter areas. ![]() This is just one and it’s not even the best one or the most efficient version of itself. ![]() ![]() This is a simple and straightforward guide to creating something to help you sleep through the content. ![]()
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